The iMy DIY Flight Simulator Build
Flight simulation has always been a passion of mine, and I wanted to take immersion to the next level. That’s why I built my own motion simulator, originally inspired by the SFX-100 concept. However, I made several modifications, including custom steel actuators with 50cm rods, to improve stability and performance.
Motion System
The setup is powered by custom-built actuators, controlled via a Thanos4U motion controller. This allows for precise movement, integrated with FlyPT Mover for realistic motion profiles in DCS World.
To further enhance the experience, I also use a rotary actuator to tension my seat belts, simulating the G-forces felt during high-speed maneuvers, braking, and acceleration.
Cockpit & VR Setup
The simulator features a scaled replica of the F-16C cockpit, optimized for VR. Motion compensation is essential to counter unwanted visual distortions, and for that, I use:
- OXRMC (OpenXR Motion Compensation) for real-time head tracking adjustments
- A custom correction tool I developed for the Witmotion sensor, improving tracking accuracy. The tool is available here:
Witmotion UDP Export
3D Designs & Resources
The 3D models and design files for my setup can be found on my Git server: git.blakstraat11.be
Final Thoughts
With a motion platform, VR integration, a scaled cockpit, and G-force simulation, this setup delivers a highly immersive flight experience.